What Was Coding Like Before Kano?

We want to give you an open world of technology they can live in.

To give kids a chance to be unlimited, but aware, and grownups a chance to get back to basics, even if it’s just for an hour or two. Dive deep into a forest, make your own game character, build something that never existed before.

Kano is the toolkit we wish we had when we were growing up. But damn it was hard! We didn’t have the internet or YouTube; there were no crowdfunding platforms; far fewer people knew how to code than do today. If you wanted hardware you had to design everything from scratch and then build it bit by bit — it took months and you probably had a lot of failures!

But when did coding really begin?

We seem to universally agree that Ada Lovelace was the first computer programmer. Yes, as always women made everything better. Born in 1815 and a scholar in mathematics, Ada published an article in her late twenties about Charles Babbage’s Analytical Engine. In the article, she created the first algorithm for machine processing.

But history didn't stop there. During both World Wars, both sides were combining coding and electricity to communicate via secret coded messages on the Enigma machine. If any of you have seen ‘The Imitation Game’ or read about a certain Alan Turing, you will know the rest of the story. He famously cracked the code, helping to end the war two years earlier than many politicians and historians thought it would.

Turing is widely regarded as ‘the father of theoretical computer science’ and his Automated Computer Engine could complete more than one task at a time, due to its ability to read multiple instructions in binary code. We’ve never been the same since.

The late Nineteen Fifties saw the invention of writing languages that are still in use today, such as FORTRAN, LISP, and COBOL. In the 60’s we saw computing gaming burst onto the scene and your favorite Kano accessory was invented, the mouse. Even the amazing ARPANET, the forerunner to the web, was being created! The Seventies brought additional development: the high-level programming language PASCAL was forged; curiously, it’s still utilized by Skype nowadays.

Then came the Eighties, the golden age of technological developments. Especially 1983, which saw the creation of C++, a language in use systematically these days, think Adobe, Google Chrome, and Microsoft Internet Explorer. 1987 wasn’t a bad year either, it was the year PERL debuted, a language presently in use by IMDB, Amazon, and Ticketmaster (just to name a few).

By 1989, Tim Berners-Lee had launched that big old web, which has arguably had more of an impact upon our fashionable operating lives than anything else. As a part of that invention, Berners-Lee devised hypertext mark-up language (HTML), uniform resource locator (URL), and many of the common web terms we see today.

The Nineties welcomed a number of today’s biggest, and most recognizable names in coding and of the most fun things to do on a Kano Computer. Python, JAVA, JavaScript, and PHP were born. Without these wonderful creations, social media and most mobile phones wouldn’t be what we know today.

Then, in the early 10’s, came us! A way for coding to be learned by almost anyone. Kano is for a new creative generation, all ages, all over the world.
We open up machines and code, making them simple and fun. So anyone can touch the parts, play with code, and learn how they work. Anyone can create, not just consume technology. Anyone can take control and anyone can shape the world.

What will you create?

The good kind of screen time. Computers and software for a new generation.

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